VTK ray cast volume rendering window freeze if volumeMapper.SetImageSampleDistance less than 1.0

Hi, I notice a confusing vtk problem: when we use vtk.vtkGPUVolumeRayCastMapper() and set volumeMapper.SetImageSampleDistance(0.5) ----or any value less than 1.0, the interactive window freeze. No response to mouse movement.

To reproduce, use this code:

add

volumeMapper.SetImageSampleDistance(0.5)

after

volumeMapper.SetInputConnection(reader.GetOutputPort())

Thanks for any help.